Teen Programs

VOICE

At The CLUB, all teens’ voices matter, which instills confidence, strength and a greater sense of self.

Choice

The CLUB empowers teens by giving them the freedom to choose what programs they participate in.

Access

The CLUB provides teens with access to incredible resources and experiences that might not be available to them otherwise.

Passion

The CLUB offers fun, engaging experiences designed to unlock and motivate teens’ interests, purpose and potential.

Teen Programs

The CLUB empowers teens to find their VOICE and achieve success through after-school and summer experiences rooted in what matters most to them – CHOICE, ACCESS and PASSION. The CLUB is a safe place to gain real-world experience without feeling the pressure of being judged. When you come to The CLUB you can be yourself. At The CLUB, you have the opportunity to learn and grow today so that you are ready to chase your dreams tomorrow. 

The Arts for Teens

Lyricism 101

Ages 13-18

Teens participate in creative activities that build and expand their literary skills while being exposed to the art of Hip Hop, particularly Cipher Culture.

ImageMakers Photography

Ages 6-18

Members create their own works of art. Paint, draw, color, and sculpt about themes like ancient Egypt, the solar system, and holidays during afterschool and summer classes.

best-buy-teen-tech-center-herbert-hoover-boys-&-girls-club-of-greater-st-louis

Music Studio

Ages 13-18

Club members receive instruction on engineering audio production, songwriting, musical instrumentation, and explore many phases of musical creation.

DramaMatters

Ages 6‐18

DramaMatters Afterschool is a drama education program for Clubs designed to raise awareness about the benefits of drama education. Drama education builds self-confidence, sparks creativity and boosts academic achievement.

Best-Buy-Teen-Tech-Center

Best Buy Teen Tech Center

Ages 6‐18

This program encourages artistic expression among Club members through drawing, painting, printmaking, collage, mixed media and sculpture while providing opportunities for members to create artwork for display in a local exhibit.

National Fine Arts Exhibit Program

Ages 6‐18

This program encourages artistic expression among Club members through drawing, painting, printmaking, collage, mixed media and sculpture while providing opportunities for members to create artwork for display in a local exhibit.

Best-Buy-Teen-Tech-Center

Visual Arts

Ages 6‐18

Club members develop skills as an artist with projects in color theory, composition, drawing, painting, mixed media and more.

Best-Buy-Teen-Tech-Center

Musical Theatre with Stages St. Louis

Ages 8‐18

Artists from STAGES St. Louis teach kids the basics of the performing arts through song, character, plot and more. Each class culminates with public performances in the community.

  • Introduction to Acting
  • Singing Technique
  • Full Spring Production
  • Full Summer Production

Character & Leadership Development for Teens

Youth of the Month & Year

Ages 14‐18; September – April

The Club’s premiere recognition program. Each month the Club recognizes an outstanding member. The Annual winner goes on to represent BGCSTL at the State competition.

Keystone Clubs

Ages 14‐18

Teens learn to be self‐sufficient leaders; elect their own officers; plan and implement their own activities, community service and trips.

Peer Education

​Ages 13-18; Fall, Spring & Summer Sessions​

​Peers provide other members with accurate information on a variety of teen health concerns through frank and open conversations.

Torch Clubs

Ages 11‐13

Kids identify Club and community needs, develop programs and activities and actively participate in their community.

Education & Career Development for Teens

Money Matters & CitiGroup Financial Education Program

Ages 10-18​

Learn to manage money, open and handle bank accounts, establish credit cards and much more.​

Power Hour

Ages 6-18; August – May

A Club-wide study period, Power Hour offers daily after-school homework help with an emphasis on youth becoming self-directed learners.

Skill Tech II: A Club Tech Advanced Skills Program

Skill Tech II teaches advanced yet practical technology skills to Club members ages 6 to 18. Using animated, interactive tutorials on courseware developed exclusively for Boys & Girls Clubs, as well as hands-on, instructor-led group activities, the program introduces members to hardware and networking skills and technology-related career opportunities. This can be extremely beneficial to students thinking of taking something like a PCNSA exam as a stepping stone to a career in tech.

Project Learn

Ages 6-18; During the school year

This comprehensive educational program reinforces school lessons by combining tutoring, school and parental involvement, education games and activities, and academic incentives.

Tutoring

Ages 6-18; During the school year

One-on-one attention in communication arts, history, math, and science, with special attention on reading skills.

Reading Room

Ages 6‐18

A quiet space dedicated to reading alone or in groups. A small library provides age-appropriate reading material on a variety of subjects.

Mentor St. Louis

Mentor St. Louis is a school-based mentoring program that focuses on enhancing reading skills and building self-esteem. The program supports hundreds of mentor relationships as they provide a wonderful platform for kids to grow academically and personally.

Health & Life Skills for Teens

Triple Play’s Healthy Habits

Ages 6-18

Designed to incorporate healthy living and active learning in every part of the Club experience, Healthy Habits emphasizes good nutrition, regular physical activity and improving overall well-being. The program is the Mind component of Triple Play: A Game Plan for the Mind, Body and Soul.

SMART Girls

Ages 6-18 FEMALE ONLY; Fall, Spring & Summer Sessions

  • Ages 6-10 – Pretty Princesses!
  • Ages 11-13 – Girl Talk!
  • Ages 14-18 – SISTER 2 SISTER!

SMART Girls programs promote health, fitness, prevention, education, self-esteem and good decision making to enable girls to develop their full potential.

Passport to Manhood

Ages 6-18 MALE ONLY; Fall, Spring & Summer Sessions

Promotes and teaches responsibility through highly interactive small group sessions, with an emphasis on positive behavior and personal growth.

SMART Moves

Ages 6-18; Spring & Summer Sessions

This prevention and education program addresses drug, alcohol and tobacco use and premature sexual activity through discussion with staff and peer leaders.

Dental Care – Herbert Hoover Club Dental Clinic

Ages 6‐18

Regular checkups, dental services, and even orthodontics are provided by dentists at no additional charge after $25 membership fee! It’s so important that children have access to dental care to avoid problems further down the line. Attending regular appointments is fundamental to maintaining healthy teeth!

When a person reaches the age of 18 and over and has decided that their teeth have gone past a place of repair then it may be in their best interest to get something like dental veneers, to keep a healthy image and help to maintain the health a person’s mouth without any rotting or decaying teeth inside.

Sports, Fitness & Recreation for Teens

Triple Play

Ages 6-18

Triple Play is a suite of three targeted health and wellness programs, striving to improve the overall health of members, ages 6-18, by increasing their daily physical activity, teaching them good nutritional habits and helping them develop healthy relationships.

Mind | Body | Soul

Triple Play: Healthy Habits (Mind)

  • Addresses the ways an individual’s health behaviors are influenced by personal beliefs and exposure to positive modeling. In addition to nutrition education, activities focus on helping youth assess, practice, identify, consider, and recognize health behaviors and messages.

Triple Play: Daily Challenges (Body)

  • Intentional focus on physical literacy: Ability – Increasing capability in basic movement skills and overall fitness; Confidence -the knowledge of the ability to play sports or enjoy other physical activities and Motivation- the intrinsic enthusiasm for physical activity for members to be physically active for life.

Triple Play: Social Recreation (Soul)

  • Emphasis on social and emotional development, or the social, cognitive, and behavioral skills that youth need to be healthy and productive. There is an explicit focus on emotional regulation, healthy relationships (with self and others), and responsible decision-making.

Basketball (Club Activity)

Ages 6-18

Club members enjoy a very high level of instruction in Basketball skills, teamwork, and play. This is a part of the Triple Play suite of programs, Daily Challenges helps youth build movement skills and positive attitudes toward physical activity.

best-buy-teen-tech-center-herbert-hoover-boys-&-girls-club-of-greater-st-louis

Chess Club

Ages 6-18

  • August – May

Club members learn the fundamentals of chess and play against other members to improve critical thinking skills and strategy.

exercise_fitness_room

Exercise/Fitness Room

Ages 6‐18

Club members have the opportunity to enjoy the exercise/fitness rooms which boost self-esteem, healthy weight management, and positive social behavior which are fundamental to living a healthy lifestyle. Exercising is a part of the Triple Play suite of programs, Daily Challenges helps youth build movement skills and positive attitudes toward physical activity.

Games Room

Ages 6‐18

The games room is a place where Club members are able to participate in a wide variety of games and activities while socializing with their friends. It can be a rich environment that supports informal guidance, mentoring and character development.

Gaming League / Esports

Club members participate in engaging game experiences with competitive video gaming. This will help youth develop skills in teamwork, perseverance, college and career readiness and more. Member will also become aware of the different scholarship offerings, while learning and enhancing their cognitive, communication, emotional and social skills while building sportsmanship.

Best-Buy-Teen-Tech-Center

Golf (Individual or Team)

With help from volunteers from the Tee Masters Organization and Gateway PGA Professionals, we can offer introductory to golf instruction, play and lessons throughout St. Louis Boys & Girls Clubs of Greater St. Louis locations.

Best-Buy-Teen-Tech-Center

Intramurals

Ages 6‐18

Club members learn about team building and can enhance their athletic skills through various sports. Intramural sports allow children to try out a new sport while providing a great social experience! Intramurals are a part of the Triple Play suite of programs, Daily Challenges helps youth build movement skills and positive attitudes toward physical activity.

Best-Buy-Teen-Tech-Center

Aquatics: Swim Lessons/Team

Ages 6‐18

  • Offered at O’Fallon Park Club

We offer a variety of swim classes that are designed to teach all ages how to further develop their swimming techniques, balance and gain confidence in the water, all while having fun. Club members can join a swim team and improve individual skills while swimming competitively.

 

Open Swim

  • Offered at select Clubs; Times may vary

Club members enjoy open swim sessions in the Club’s indoor pool.

 

Best-Buy-Teen-Tech-Center

Tennis

Ages 6‐18

  • School Year Tennis 
  • Mathews-Dickey Club

Coaches from Breakpoint Tennis & Life Skills Academy provide tennis clinics one to four days per week during the school year for youth. The goal of the program is to build a recruitment pool of candidates for Breakpoint’s Breakout Indoor and Junior Team Tennis program while providing sports-based youth development focused on social/emotional learning.

 

  • Summer Tennis
  • Mathews-Dickey Club; Herbert Hoover Club

Coaches from Breakpoint Tennis & Life Skills Academy provide summer fun on the tennis court. The curriculum focused on developing life skills, athletic skills, and tennis skills, keeping minds and bodies active over summer recess. Players of all levels are welcome.

Workforce Readiness for Teens

Career Launch Program

Ages 13-18​

Encourages members to develop their skills and interests, explore careers, make positive educational decisions and prepare to join the nation’s workforce.​

Junior Staff Development Program

Ages 12-18​

Hands-on career training including volunteering, mock interviews, and career fairs. Successful participants are eligible to apply for paid positions at the Club.​

St. Louis Internship Program (SLIP)

SLIP’s mission is to provide hope and opportunity for high school students in the St. Louis region through paid summer internships, intensive employability training, and year-round college and career planning, in partnership with businesses and community organizations, and to build the St. Louis community by developing motivated, well-trained, and talented future employees.

VOICE

At The CLUB, all teens’ voices matter, which instills confidence, strength and a greater sense of self.

Choice

The CLUB empowers teens by giving them the freedom to choose what programs they participate in.

Access

The CLUB provides teens with access to incredible resources and experiences that might not be available to them otherwise.

Passion

The CLUB offers fun, engaging experiences designed to unlock and motivate teens’ interests, purpose and potential.

Teen Programs

The CLUB empowers teens to find their VOICE and achieve success through after-school and summer experiences rooted in what matters most to them – CHOICE, ACCESS and PASSION. The CLUB is a safe place to gain real-world experience without feeling the pressure of being judged. When you come to The CLUB you can be yourself. At The CLUB, you have the opportunity to learn and grow today so that you are ready to chase your dreams tomorrow.

The Arts for Teens

Lyricism 101

Ages 13-18

Teens participate in creative activities that build and expand their literary skills while being exposed to the art of Hip Hop, particularly Cipher Culture.

ImageMakers Photography

Ages 6-18

Members create their own works of art. Paint, draw, color, and sculpt about themes like ancient Egypt, the solar system, and holidays during afterschool and summer classes.

best-buy-teen-tech-center-herbert-hoover-boys-&-girls-club-of-greater-st-louis

Music Studio

Ages 13-18

Club members receive instruction on engineering audio production, songwriting, musical instrumentation, and explore many phases of musical creation.

DramaMatters

Ages 6‐18

DramaMatters Afterschool is a drama education program for Clubs designed to raise awareness about the benefits of drama education. Drama education builds self-confidence, sparks creativity and boosts academic achievement.

Best-Buy-Teen-Tech-Center

Best Buy Teen Tech Center

Ages 6‐18

This program encourages artistic expression among Club members through drawing, painting, printmaking, collage, mixed media and sculpture while providing opportunities for members to create artwork for display in a local exhibit.

National Fine Arts Exhibit Program

Ages 6‐18

This program encourages artistic expression among Club members through drawing, painting, printmaking, collage, mixed media and sculpture while providing opportunities for members to create artwork for display in a local exhibit.

Best-Buy-Teen-Tech-Center

Visual Arts

Ages 6‐18

Club members develop skills as an artist with projects in color theory, composition, drawing, painting, mixed media and more.

Best-Buy-Teen-Tech-Center

Musical Theatre with Stages St. Louis

Ages 8‐18

Artists from STAGES St. Louis teach kids the basics of the performing arts through song, character, plot and more. Each class culminates with public performances in the community.

  • Introduction to Acting
  • Singing Technique
  • Full Spring Production
  • Full Summer Production

Character & Leadership Development for Teens

Youth of the Month & Year

Ages 14‐18; September – April

The Club’s premiere recognition program. Each month the Club recognizes an outstanding member. The Annual winner goes on to represent BGCSTL at the State competition.

Keystone Clubs

Ages 14‐18

Teens learn to be self‐sufficient leaders; elect their own officers; plan and implement their own activities, community service and trips.

Peer Education

​Ages 13-18; Fall, Spring & Summer Sessions​

​Peers provide other members with accurate information on a variety of teen health concerns through frank and open conversations.

Torch Clubs

Ages 11‐13

Kids identify Club and community needs, develop programs and activities and actively participate in their community.

Education & Career Development for Teens

Money Matters & CitiGroup Financial Education Program

Ages 10-18​

Learn to manage money, open and handle bank accounts, establish credit cards and much more.​

Power Hour

Ages 6-18; August – May

A Club-wide study period, Power Hour offers daily after-school homework help with an emphasis on youth becoming self-directed learners.

Skill Tech II: A Club Tech Advanced Skills Program

Skill Tech II teaches advanced yet practical technology skills to Club members ages 6 to 18. Using animated, interactive tutorials on courseware developed exclusively for Boys & Girls Clubs, as well as hands-on, instructor-led group activities, the program introduces members to hardware and networking skills and technology-related career opportunities. This can be extremely beneficial to students thinking of taking something like a PCNSA exam as a stepping stone to a career in tech.

Project Learn

Ages 6-18; During the school year

This comprehensive educational program reinforces school lessons by combining tutoring, school and parental involvement, education games and activities, and academic incentives.

Tutoring

Ages 6-18; During the school year

One-on-one attention in communication arts, history, math, and science, with special attention on reading skills.

Reading Room

Ages 6‐18

A quiet space dedicated to reading alone or in groups. A small library provides age-appropriate reading material on a variety of subjects.

Mentor St. Louis

Mentor St. Louis is a school-based mentoring program that focuses on enhancing reading skills and building self-esteem. The program supports hundreds of mentor relationships as they provide a wonderful platform for kids to grow academically and personally.

Health & Life Skills for Teens

Triple Play’s Healthy Habits

Ages 6-18

Designed to incorporate healthy living and active learning in every part of the Club experience, Healthy Habits emphasizes good nutrition, regular physical activity and improving overall well-being. The program is the Mind component of Triple Play: A Game Plan for the Mind, Body and Soul.

SMART Girls

Ages 6-18 FEMALE ONLY; Fall, Spring & Summer Sessions

  • Ages 6-10 – Pretty Princesses!
  • Ages 11-13 – Girl Talk!
  • Ages 14-18 – SISTER 2 SISTER!

SMART Girls programs promote health, fitness, prevention, education, self-esteem and good decision making to enable girls to develop their full potential.

Passport to Manhood

Ages 6-18 MALE ONLY; Fall, Spring & Summer Sessions

Promotes and teaches responsibility through highly interactive small group sessions, with an emphasis on positive behavior and personal growth.

SMART Moves

Ages 6-18; Spring & Summer Sessions

This prevention and education program addresses drug, alcohol and tobacco use and premature sexual activity through discussion with staff and peer leaders.

Dental Care – Herbert Hoover Club Dental Clinic

Ages 6‐18

Regular checkups, dental services, and even orthodontics are provided by dentists at no additional charge after $25 membership fee! It’s so important that children have access to dental care to avoid problems further down the line. Attending regular appointments is fundamental to maintaining healthy teeth!

When a person reaches the age of 18 and over and has decided that their teeth have gone past a place of repair then it may be in their best interest to get something like dental veneers, to keep a healthy image and help to maintain the health a person’s mouth without any rotting or decaying teeth inside.

Sports, Fitness & Recreation for Teens

Triple Play

Ages 6-18

Triple Play is a suite of three targeted health and wellness programs, striving to improve the overall health of members, ages 6-18, by increasing their daily physical activity, teaching them good nutritional habits and helping them develop healthy relationships.

Mind | Body | Soul

Triple Play: Healthy Habits (Mind)

  • Addresses the ways an individual’s health behaviors are influenced by personal beliefs and exposure to positive modeling. In addition to nutrition education, activities focus on helping youth assess, practice, identify, consider, and recognize health behaviors and messages.

Triple Play: Daily Challenges (Body)

  • Intentional focus on physical literacy: Ability – Increasing capability in basic movement skills and overall fitness; Confidence -the knowledge of the ability to play sports or enjoy other physical activities and Motivation- the intrinsic enthusiasm for physical activity for members to be physically active for life.

Triple Play: Social Recreation (Soul)

  • Emphasis on social and emotional development, or the social, cognitive, and behavioral skills that youth need to be healthy and productive. There is an explicit focus on emotional regulation, healthy relationships (with self and others), and responsible decision-making.

Basketball (Club Activity)

Ages 6-18

Club members enjoy a very high level of instruction in Basketball skills, teamwork, and play. This is a part of the Triple Play suite of programs, Daily Challenges helps youth build movement skills and positive attitudes toward physical activity.

best-buy-teen-tech-center-herbert-hoover-boys-&-girls-club-of-greater-st-louis

Chess Club

Ages 6-18

  • August – May

Club members learn the fundamentals of chess and play against other members to improve critical thinking skills and strategy.

exercise_fitness_room

Exercise/Fitness Room

Ages 6‐18

Club members have the opportunity to enjoy the exercise/fitness rooms which boost self-esteem, healthy weight management, and positive social behavior which are fundamental to living a healthy lifestyle. Exercising is a part of the Triple Play suite of programs, Daily Challenges helps youth build movement skills and positive attitudes toward physical activity.

Games Room

Ages 6‐18

The games room is a place where Club members are able to participate in a wide variety of games and activities while socializing with their friends. It can be a rich environment that supports informal guidance, mentoring and character development.

Gaming League / Esports

Club members participate in engaging game experiences with competitive video gaming. This will help youth develop skills in teamwork, perseverance, college and career readiness and more. Member will also become aware of the different scholarship offerings, while learning and enhancing their cognitive, communication, emotional and social skills while building sportsmanship.

Best-Buy-Teen-Tech-Center

Golf (Individual or Team)

With help from volunteers from the Tee Masters Organization and Gateway PGA Professionals, we can offer introductory to golf instruction, play and lessons throughout St. Louis Boys & Girls Clubs of Greater St. Louis locations.

Best-Buy-Teen-Tech-Center

Intramurals

Ages 6‐18

Club members learn about team building and can enhance their athletic skills through various sports. Intramural sports allow children to try out a new sport while providing a great social experience! Intramurals are a part of the Triple Play suite of programs, Daily Challenges helps youth build movement skills and positive attitudes toward physical activity.

Best-Buy-Teen-Tech-Center

Aquatics: Swim Lessons/Team

Ages 6‐18

  • Offered at O’Fallon Park Club

We offer a variety of swim classes that are designed to teach all ages how to further develop their swimming techniques, balance and gain confidence in the water, all while having fun. Club members can join a swim team and improve individual skills while swimming competitively.

 

Open Swim

  • Offered at select Clubs; Times may vary

Club members enjoy open swim sessions in the Club’s indoor pool.

 

Best-Buy-Teen-Tech-Center

Tennis

Ages 6‐18

  • School Year Tennis 
  • Mathews-Dickey Club

Coaches from Breakpoint Tennis & Life Skills Academy provide tennis clinics one to four days per week during the school year for youth. The goal of the program is to build a recruitment pool of candidates for Breakpoint’s Breakout Indoor and Junior Team Tennis program while providing sports-based youth development focused on social/emotional learning.

 

  • Summer Tennis
  • Mathews-Dickey Club; Herbert Hoover Club

Coaches from Breakpoint Tennis & Life Skills Academy provide summer fun on the tennis court. The curriculum focused on developing life skills, athletic skills, and tennis skills, keeping minds and bodies active over summer recess. Players of all levels are welcome.

Workforce Readiness for Teens

Career Launch Program

Ages 13-18​

Encourages members to develop their skills and interests, explore careers, make positive educational decisions and prepare to join the nation’s workforce.​

Junior Staff Development Program

Ages 12-18​

Hands-on career training including volunteering, mock interviews, and career fairs. Successful participants are eligible to apply for paid positions at the Club.​

St. Louis Internship Program (SLIP)

SLIP’s mission is to provide hope and opportunity for high school students in the St. Louis region through paid summer internships, intensive employability training, and year-round college and career planning, in partnership with businesses and community organizations, and to build the St. Louis community by developing motivated, well-trained, and talented future employees.

Join the Teen Ambassador Squad

A Boys & Girls Clubs of Greater St. Louis (BGCSTL) Teen Ambassador is a Teen Member who participates in bringing teens and tweens together from across the bi-state area to promote understanding, increase leadership skills and prepare youth to make a positive impact in their communities.

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